function isMappedSurface
universe/src/archetype.ts:239
Whether a body's surface comes from a shipped map rather than from the seed.
The terrain milestone's carve-out is mechanical rather than a list: a body
with a vendored texture set keeps the rendering path it has, and the new
pipeline owns everything else. appearance.texture is the key that decides
it, and it is already the key the host resolves against the manifest, so
there is nothing to keep in step.
It says nothing about the body's terrain, which has always been seeded on
every body in the game including the mapped ones — see the note in
design/plans/terrain.md § 1 about what the version bump moves.
- bodyBody
- Undocumented
Returnsboolean