surfacePlacementPose

function surfacePlacementPose
simulation/src/surfacePlacement.ts:176
surfacePlacementPose(placement: SurfacePlacement, body: Body, spin: Pick<FramePose, 'position' | 'orientation'>, radius: number) → { orientation: Quat; position: UniverseVector }

+X east, +Y up, −Z north; supply the drawn radius for presentation.

placementSurfacePlacement
Undocumented
bodyBody
Undocumented
spinPick<FramePose, 'position' | 'orientation'>
Undocumented
radiusnumber
Undocumented
Returns{ orientation: Quat; position: UniverseVector }