SnapshotStructure

interface SnapshotStructure extends SurfacePlacement

A placement carried by its body at the snapshot's presentation instant.

simulation/src/snapshot.ts:36

Members

assetIdreadonly

assetId: string

bodyreadonly

body: Body

Immutable terrain inputs let rendering derive its drawn-ground correction.

bodyAddressreadonly

bodyAddress: string

headingreadonly

heading: number

Compass heading, radians clockwise from north.

heightreadonly

height: number

Asset origin above the canonical ground, meters.

idreadonly

id: string

latitudereadonly

latitude: number

longitudereadonly

longitude: number

orientationreadonly

orientation: Quat

positionreadonly

position: UniverseVector

spinreadonly

spin: FramePose