Universe coordinates, reference frames and render rebasing.
Classes
Interfaces
FrameDefinitionFramePoseFully resolved pose of a frame in universe coordinates and universe axes.FrameStateWhere something is and how it is moving, expressed in one frame.LocalPosePose of a frame relative to its parent.RenderOrigin
Types
FrameAnchorFrameIdFrameKindDescriptive only — devtools group by it and streaming policies key off it.
Functions
canonicalOrientationcanonicalPositioncanonicalVelocitycomposePosecreateRenderOrigindirectionToRenderSpaceframeIdfromRenderSpacelocalToUniverselocalVelocityToUniversemaintainOriginneedsRebaseorientationToRenderSpaceoriginForFramereanchorrebasereframerestStaterootFrametoRenderSpaceuniverseToLocaluniverseVelocityToLocal
Constants
REBASE_SNAPRebase target is snapped to this grid.REBASE_THRESHOLDRender coordinates are kept inside this radius, in meters.REST_POSEROOT_FRAMEUNIVERSE_POSE