Never let the camera get closer to the ground than this.
14 m behind the ship is 14 m of lever arm: pitching up 10° on the pad already puts the camera at ground level and 40° puts it 7 m under, which renders as the world seen from inside the crust — near terrain vanishes to backface culling, stars show through the ground, and the far terrain reads as a second band of land above the hole. It looks like broken geometry and it is a camera with no floor.
camera.ts:65