CharacterInput

interface CharacterInput

Player intent, sampled by fixed ticks. Yaw is an absolute heading in radians.

simulation/src/character.ts:20

Members

ascendreadonly

ascend: boolean

crouchreadonly

crouch: boolean

descendreadonly

descend: boolean

forwardreadonly

forward: number

jumpreadonly

jump: boolean

sprintreadonly

sprint: boolean

yawreadonly

yaw: number