interface ClockStatus
simulation/src/clock.ts:107
Members
achievedTimeScalereadonly
achievedTimeScale: number
The time scale actually being delivered, as of the last settle.
Exactly timeScale whenever the clock is keeping up — this is a ratio of
ticks wanted to ticks run, not a sampled rate, so it does not wobble at 1×.
Below it, the step budget is capping and the difference is being dropped.
That gap is the number timeScale alone cannot tell you, and not showing it
is how a 100,000× button that delivers 7.5× survives.
alphareadonly
alpha: number
Fraction of the way into the next tick, for render interpolation.
droppedTicksreadonly
droppedTicks: number
Ticks dropped because the step budget ran out, cumulative.
pausedreadonly
paused: boolean
tickreadonly
timereadonly
time: number
timeScalereadonly
timeScale: number