RenderScene

interface RenderScene
scene.ts:166

Members

bodiesreadonly

bodies: readonly RenderBody[]

camerareadonly

camera: { 5 fields }

entitiesreadonly

entities: readonly RenderEntity[]

horizonreadonly

horizon: RenderHorizon | null

The nearest body's horizon under the eye, or null clear of every body.

originreadonly

origin: RenderOrigin

starsreadonly

stars: readonly RenderStar[]

Brightest apparent first: stars[0] is the scene's key light.

structuresreadonly

structures: readonly RenderStructure[]

terrainCandidatesreadonly

terrainCandidates: readonly RenderBody[]

Bodies close enough to want streamed terrain, nearest first.