function writeStarCoordinates
starCoordinates.ts:8
writeStarCoordinates(position: UniverseVector, cells: Int32Array, offsets: Float32Array, subcells: Int32Array, index: number) → void
Integer subcells prevent shader reassociation from rebuilding an absolute float.
- positionUniverseVector
- Undocumented
- cellsInt32Array
- Undocumented
- offsetsFloat32Array
- Undocumented
- subcellsInt32Array
- Undocumented
- indexnumber
- Undocumented
Returnsvoid