interface TerrainEye
Where the camera is, and the shell of ground it is looking at.
terrainSelect.ts:318Members
directionreadonly
Eye direction in the body's rotating axes.
distancereadonly
distance: number
Eye distance from the body's center.
radiusreadonly
radius: number
reliefreadonly
relief: number
Peak-to-datum relief, meters.
Bounds the shell [radius − relief, radius + relief] that ground can
occupy. It is used for the distance and for the horizon and nothing else,
so an over-estimate costs patches and an under-estimate cuts off a peak —
surface.maxElevation is the generator's own bound and is the right
number.