interface PlayOptions
How play is asked to run a scene.
Members
holdreadonly
hold?: boolean
Keep the last frame on stage rather than restoring the player on it.
On the final frame the director parks the playhead there, pauses the
clock and reports the scene ended while status() stays live and
sample keeps answering with that frame; stop restores as it always
does. Off, the final frame restores the player and returns null, which
is what a driver's ir.play and every measurement want. A seek away
from a held end clears the outcome; the clock stays paused until a
resume, as after any pause.